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Showing posts from June, 2020

Corona Zona

     In her recent essay The Infinite Sales Bay of the Universe , Amy Ireland laid out a theory of habit and novelty. I used these in my last post, Maximum Sales Bay of Exception as well. A "habit" is a backwards-looking organization of past events, and is then used to "extrapolate those events into the future." Habit is a projection of the past into the future and "organizes reality in every instant." The inverse of a habit, according to Ireland, is "novelty." Novelty is unforeseeable, unimaginable, and is "sometimes catastrophically unpredictable." The truly novel, or creative, is often impersonalized, seen as a force which a person can only hope to fleetingly channel. Freed from the chains of anthromorphism, radical novelty is a force Ireland succinctly describes as "arriving from the future." Alongside novelty, Ireland lays out a trope in science fiction she dubs "The Zone."      A Zone is a realm of pure novel

Maximum Sales Bay of Exception

    So today I read few essays I chose at random, which immediately seemed to tie together in a really strangely convenient way. I say "seemed" because I can't tell if I actually found a neat way to tie these together, or if instead of tying them together, the string is doing this:     I started with Amy Ireland's recent The Infinite Sales Bay of the Universe , an essay about habit and novelty. Habit, it goes, is a backwards-looking organization of a set of events, it becomes an "e xtrapolation of the past and the present it is instantiated in into the future," [1]. If a habit is a projection of the past into the future, the inverse of habit is novelty. Novelty is the unforeseeable, impossible to expect, and " sometimes catastrophically unpredictable." The comfort of habits is broken down by the impossibility to fit novelty into a linear passage of time, since novelty is outside of human control. The force of novelty and creativity is characteri